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Chapter 6. Advanced Hacking on the Project

Table of Contents

6.1. Foreword
6.2. Debugging
6.3. Working with mocked daemons

6.1. Foreword

This section aims to be a gentle introduction (or perhaps, rather a summarization of advanced techniques we developed for backreferences) to how deal with the Pacemaker internals effectively. for instance, how to:
  • debug with an ease
  • verify various interesting interaction-based properties
or simply put, all that is in the interest of the core contributors on the project to know, master, and (preferably) also evolve — way beyond what is in the presumed repertoire of a generic contributor role, which is detailed in other sections of this guide.
Therefore, if you think you will not benefit from any such details in the scope of this section, feel free to skip it.